TY - JOUR
T1 - DE MATAR NAZIS A SALVAR A LA CHICA
T2 - LA ESCRITURA GAMEPLAY DE ROBERTO BOLAÑO
AU - Acero, Nibaldo
AU - Pérez-Díaz, Javier A.
N1 - Publisher Copyright:
© 2023 Universidad de Chile, Facultad de Filosofia y Humanidades, Departamento de Literatura. All rights reserved.
PY - 2023/11
Y1 - 2023/11
N2 - This paper analyses, intermedially, part of Bolaño's narrative, fractions that we call here "gameplay writing", which are especially housed in three works: 2666, The Third Reich and The Savage Detectives. Through the exploration of these selected cultural objects, we will seek to develop an interdisciplinary, aesthetic and historical dialogue based on that analysis.
AB - This paper analyses, intermedially, part of Bolaño's narrative, fractions that we call here "gameplay writing", which are especially housed in three works: 2666, The Third Reich and The Savage Detectives. Through the exploration of these selected cultural objects, we will seek to develop an interdisciplinary, aesthetic and historical dialogue based on that analysis.
KW - game studies.
KW - gameplay
KW - intermediality
KW - Roberto Bolaño
KW - videogames
KW - wargames
UR - http://www.scopus.com/inward/record.url?scp=85186210570&partnerID=8YFLogxK
M3 - Article
AN - SCOPUS:85186210570
SN - 0048-7651
SP - 243
EP - 274
JO - Revista Chilena de Literatura
JF - Revista Chilena de Literatura
IS - 108
ER -